Patch Notes

New Content
Command Mastery System
- The Command Mastery System guides you through Emergency HQ, helps you identify meaningful tasks, teaches you the ins and outs of the game systems, and will make you a true Master of Emergency Land!
- Read the full Command Mastery System Guide HERE!

A/B Test
Mission difficulty
We are running a test where some players will have a change in difficulty steps in their missions.
- This test will only apply to a defined group of new players joining the game. Their experience will be compared with another group of new players who will continue with the current difficulty settings.
- Players in the test group will experience mission difficulty calculated differently from the current system and see the difficulty in missions increasing in steps of 10 instead of the usual 50.
- The goal is to test if these changes make playing missions more enjoyable and provide a smoother and more appropriate difficulty progression.
- The duration of this A/B test is not defined yet, but we will inform you once we have an end date.
We have been running A/B tests in the past and plan to run more A/B tests in the future to ensure we make good and data-driven decisions for gameplay improvements. New is that we want to inform you of ongoing A/B tests to eliminate confusion and unnecessary bug reports when tests start or end.
Event Preparations
As always, we have prepared more exciting content for upcoming Rescue Passes, Boardgames, and other events! 
Base Icons – Fixed an issue where Icons in the Base could overlap.
1v1 Mission Short circuit at the nuclear power plant! – Fixed an issue where objectives went missing.
1v1 Mission Oil tankers out of control! - Fixed an issue where the third vehicle could not be towed.
1v1 Mission Radioactive cloud! - Fixed an issue where a fire could not be extinguished with the Water Tender.
1v1 Button – Fixed an issue where the 1v1 Button could disappear.
Mission Helicopter emergency landing during marathon! - Fixed an issue where the Emergency Doc went missing.
Mission Accident at the radio tower! - Fixed a visual issue where the bridge was already lowered and the water level was too low.
Mission Helicopter crash on golf course! - Fixed an issue where the engineer tasks were not displayed correctly.
Missions Spontaneous combustion on farm! / Barn in flames! - Fixed a visual issue where fires were still visible even though they had been fully distinguished.
Medals – Fixed an issue where the Medal counter was not in sync with the Bavarian Festival Missions
Medals – Fixed an issue where more medals were displayed in the Medal counter than currently achievable.
Boardgame – Fixed an issue where Lady Firestorm icons were displayed during the ongoing Bavarian Festival season.
iOS Game Crash – Fixed an issue where some iOS devices could crash upon game start. Note: This fix does not fix the 3GB RAM issue -> we are still working on that.
Shop – Fixed an issue where the notification Dot for Level up rewards was missing on the VIP tab.
Dice Shop – Fixed a visual issue, where the dark overlay would not fill the entire screen.
Web only
Intro – Fixed an issue where the Intro could not be skipped yet, even though the button suggested it.




Deutsch

